Nguyễn Trung Kiên, Trương Khánh Nghĩa, Nguyễn Thị Lan


Radar is widely used and integrated in many different kinds of weapons and equipment. During the design and development of a radar-based training system, the simulated operation of radar screen is really important. However, this work is complicated with heavy computation. Thus, this paper proposed a GPU-based method to simulate the contents and effects of a working radar screen. Most of the computation is performed in GPU so that the radar simulation can be run in real time and it can be integrated in a larger simulation system.


GPU programming; Radar; Shader; Simulation; Texture mapping.


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DOI: http://dx.doi.org/10.37569/DalatUniversity.7.2.235(2017)


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